Nicolas Leal - Game Designer
I am currently working on an unannouced shooter game under Unreal Engine 5 at Ubisoft. I started in october 2022. I am in charge of everything related to multiplayer system, some gamemode and of the main flow.
As the project is currently unannounced, I can't say a lot about it.
Role : Game Designer
Designer in charge of Socian and Multiplayer Systems
A lot of focus on UI/UX
Designing with a systemic methodology
Designing with direct techs & online advices to make the workflow more fluid, to onboard everyone with my design and to work efficiently as a team
UI/UX Design
Skill used :
Rational Game Design
Multiplayer
Gameplay Loops
Difficulty Curve
Iteration Cycles
Flowcharts
Systemic Design
Signs & Feedbacks
Design Docs
Return Hook
Rubberbanding
Jira
Visio
Photoshop
Office