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I have worked and shipped V-Rally 4. It's a racing game, "simcade" oriented. The game tries to catch the the essence of old V-Rally games to create a fun and extreme experience.

Role : Game Designer

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Worked on 3Cs

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Learned how to work on cameras in a racing game and more generally the design principles of player cameras.

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Written design documents

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Career balancing and worked on the tutorial

V-Rally 4 was my first project in the industry as a professional Game Designer. I arrived on the last months of the project, and I made some documents to balance the career as well as the tutorial.


I mainly worked on the 3Cs, especially the cameras. The project allowed me to quickly familiarize myself with the use of a custom engine, and the processes that go with it, while giving me good design habits on the player cameras.

Skill used :

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Rational Game Design

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Design Docs

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Rubberbanding

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Difficulty Curve

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Jira

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Signs & Feedbacks

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3C

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Office

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