Nicolas Leal - Game Designer
I have worked and shipped V-Rally 4. It's a racing game, "simcade" oriented. The game tries to catch the the essence of old V-Rally games to create a fun and extreme experience.
Role : Game Designer
Worked on 3Cs
Learned how to work on cameras in a racing game and more generally the design principles of player cameras.
Written design documents
Career balancing and worked on the tutorial
V-Rally 4 was my first project in the industry as a professional Game Designer. I arrived on the last months of the project, and I made some documents to balance the career as well as the tutorial.
I mainly worked on the 3Cs, especially the cameras. The project allowed me to quickly familiarize myself with the use of a custom engine, and the processes that go with it, while giving me good design habits on the player cameras.
Skill used :
Rational Game Design
Design Docs
Rubberbanding
Difficulty Curve
Jira
Signs & Feedbacks
3C
Office